![]() ![]() "I can't stop Andy from growing up, but I wouldn't miss it for the world." This evolves into the central question that Woody must answer: does he want to become a museum toy, which means he'll be loved and adored by children through glass? Or does he want to go back to Andy? Will he be satisfied with a limited, distant love that lasts forever, or will he risk destruction and oblivion for the intense, genuine love that Andy offers, if only temporarily? Woody makes a decision: As Jessie says, just because the owners forget the toys, doesn't mean that the toys forget their owners. It's a dark but logical extension of what we learned in the first film: because toys were made to do this, they will always desire to do it. It asked some uncomfortable questions: What happens to these toys if their owners grow up and give them away, or if they never get sold in the first place? We get our answer in the form of two hard luck cases: Jessie is scarred by Emily's abandonment of her, and the Prospector turns resentful and duplicitous because he was never sold and never loved in the first place.Īnd what's more, Jessie and Prospector may have lived with this for decades (assuming they were made in the 1950s, when Woody's Round-Up was on TV), and they still desire to be loved. ![]() look, over in that house is a kid who thinks you are the greatest, and it's not because you're a Space Ranger, pal, it's because you're a toy! You are his toy!" "Being a toy is a lot better than being a Space Ranger. Hs speech is framed in such a way that we accept it as a truth: ![]() They only break the rules to help everybody, so that they can continue to live under Sid's care.Īnd when Woody convinces Buzz that he's better off as a toy than as a space ranger, he makes his meaning plain: Bringing a child joy is the peak of a toy's existence. There's no effort or plans to escape from the house. Even when they break the rules at the end of the first movie, it's to correct Sid's treatment of them. It's why Sid's toys don't just hop over the fence and say, "Screw this." On some level, they have no choice but to love Sid despite his mistreatment, because they are his. Toys universally desire to be owned and loved. This is the reason why they freeze or go limp when humans are present their toy nature overrides all other impulses, even that of self-preservation. Woody, Buzz, and company were toys, first and foremost, designed and conceived from the outset to be played with and loved by children. Now Playing: The Evolution of Pixar's Toy Storyīeneath the main conceit of toys coming to life, the first three movies wrestled with deeper, more existential questions. By clicking 'enter', you agree to GameSpot's ![]()
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